Hunger of Hadar
What players would know
Hunger of Hadar opens a zone of void-darkness that blinds, slows, and harms creatures inside it.
Spell definition
- Level / school: 3rd-level conjuration (legacy 2014 profile)
- Casting time: 1 action
- Range: 150 feet
- Components: V, S, M (a pickled octopus tentacle)
- Duration: Concentration, up to 1 minute
How it works
- Creates a 20-foot-radius sphere of magical blackness.
- No light can illuminate the area.
- Creatures fully inside are blinded.
- The area is difficult terrain.
- A creature that starts its turn in the area takes
2d6cold damage. - A creature that ends its turn in the area must make a Dexterity save.
- On a failed save, that creature takes
2d6acid damage.
Common rumors
- Survivors remember the whispers more than the pain.
- Veterans treat this spell as a no-go zone, not a damage spell.