Hunger of Hadar

What players would know

Hunger of Hadar opens a zone of void-darkness that blinds, slows, and harms creatures inside it.

Spell definition

  • Level / school: 3rd-level conjuration (legacy 2014 profile)
  • Casting time: 1 action
  • Range: 150 feet
  • Components: V, S, M (a pickled octopus tentacle)
  • Duration: Concentration, up to 1 minute

How it works

  • Creates a 20-foot-radius sphere of magical blackness.
  • No light can illuminate the area.
  • Creatures fully inside are blinded.
  • The area is difficult terrain.
  • A creature that starts its turn in the area takes 2d6 cold damage.
  • A creature that ends its turn in the area must make a Dexterity save.
  • On a failed save, that creature takes 2d6 acid damage.

Common rumors

  • Survivors remember the whispers more than the pain.
  • Veterans treat this spell as a no-go zone, not a damage spell.