Thieves' Guilds
What players would know
There isn’t one thieves’ guild. There are many—local crews and cross-border networks trading in passage, information, contraband, and the kind of protection you buy because the law is too slow or too expensive.
They fill the gaps official power leaves behind: moving goods when roads close, settling disputes when courts won’t listen, and making problems disappear in exchange for the right favors.
Common rumors
- Rival guilds run shadow courts to settle disputes.